San Francisco, USA .- Videogames handled directly by brain waves will be available by the end of this year, according to a company of Silicon Valley that created a low-cost helmets.

The readings are converted into action in the game by a computer program. Objects on the screen can be moved carefully focusing on them and pointing to a ‘mouse’ on the screen.

This corresponds to sensors that measure the mood of the people using brain wave emissions, according to NeuroSky spokesman Greg Hyver.

Players must “reassure” its lofty goals in mind for the game. The firm said it sold the technology to manufacturers of games that will launch products to market by year’s end.

“The technology has been around for one hundred years,” said Hyver. “The problem was the cost, and how to solve that.” The helmets manufactured in Korea for NeuroSky, with a cost of $ 50 each.

The technology could also be used for MP3 players tune music as the mood of the person, Hyver said.

Sources: Chem11

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